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Ultima descărcare din IBN: 2023-12-05 15:18 |
SM ISO690:2012 , , PASHKEVYCH, Kalina. Concept art as part of graphic design. In: Conferinţa tehnico-ştiinţifică a studenţilor, masteranzilor şi doctoranzilor, 23-25 martie 2021, Chișinău. Chișinău, Republica Moldova: Tehnica-UTM, 2021, Vol.2, pp. 273-274. ISBN 978-9975-45-701-9 (Vol. II). |
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Conferinţa tehnico-ştiinţifică a studenţilor, masteranzilor şi doctoranzilor Vol.2, 2021 |
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Conferința "Conferinţa tehnico-ştiinţifică a studenţilor, masteranzilor şi doctoranzilor" Chișinău, Moldova, 23-25 martie 2021 | ||||||
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Pag. 273-274 | ||||||
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This article presents the results of research of the origins of concept art, as well as its use in modern computer games, films and cartoons. The classification and directions of concept development in graphic design products are considered. |
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Cuvinte-cheie computer graphics (CG art), concept art, promo art, character concept, environment concept |
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