Using ar technology for evaluation
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TITCHIEV, Inga, CAFTANATOV, Olesea, TALAMBUTA, Dan, IAMANDI, Veronica. Using ar technology for evaluation. In: Mathematics and Information Technologies: Research and Education, Ed. 2023, 26-29 iunie 2023, Chişinău. Chişinău: 2023, pp. 93-94. ISBN 978-9975-62-535-7.
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Mathematics and Information Technologies: Research and Education 2023
Conferința "Mathematics and Information Technologies: Research and Education"
2023, Chişinău, Moldova, 26-29 iunie 2023

Using ar technology for evaluation


Pag. 93-94

Titchiev Inga, Caftanatov Olesea, Talambuta Dan, Iamandi Veronica
 
Vladimir Andrunachievici Institute of Mathematics and Computer Science, MSU
 
 
Disponibil în IBN: 29 aprilie 2024


Rezumat

Augmented Reality (AR) [1] has the potential to revolutionize education as a whole. With the help of AR, information is added to the environment in countless ways creating engaging content for learners, developing learning environments with unforgettable experiences, will surely increase the active involvement of students in the learning process, because when the physical and digital worlds collide, changes everything. AR technology [2] has changed the way we interact with the real world. It is a technology that extends our physical world by adding layers of digital information on top of it. Augmented reality does not create completely artificial environments [3] to replace the real world with a virtual one, it merges the real world with a computer-generated environment. Mixing an existing environment, in real time, to which multimedia elements are added, such as: video, sounds, graphics, etc. The benefits of using AR technology in education are well known: Accessible learning materials – anytime, anywhere, no special equipment is required, higher student engagement and interest, improved collaboration capabilities, a faster and more effective learning process, practical learning, safe and efficient workplace training, universally applicable to any level of education and training. Including for the evaluation process, the possibilities offered by AR technology can be applied to realize this process interactively. To carry out the assessment the objective and subjective items were implemented. Objective items offer the possibility of structuring the proposed tasks, the standardization of the presentation format, the strict correlation of the tasks with the objectives to be evaluated, the ability to test a large number of content elements in a relatively short time, objectivity regarding the assessment of the answer, the possibility of associating a relatively simple grading system. Subjective items offer the possibility to assess areas of students’ performance that are complex and qualitative, using questioning which may have more than one correct answer or more ways to express it. Artefacts that generate scenarios for making the following items types have been made: Multiple Choice Questions, True and False Statements, Short Questions and Answers, Essay Writing.