Polynomial Time Algorithm for Determining Max-Min Paths in Networks and Solving Zero Value Cyclic Games
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Ecuații diferențiale. Ecuații integrale. Alte ecuații funcționale. Diferențe finite. Calculul variațional. Analiză funcțională (242)
Cibernetică matematică (93)
Cercetări operaționale (OR) teorii şi metode matematice (169)
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LOZOVANU, Dmitrii. Polynomial Time Algorithm for Determining Max-Min Paths in Networks and Solving Zero Value Cyclic Games . In: Computer Science Journal of Moldova, 2005, nr. 2(38), pp. 115-130. ISSN 1561-4042.
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Computer Science Journal of Moldova
Numărul 2(38) / 2005 / ISSN 1561-4042 /ISSNe 2587-4330

Polynomial Time Algorithm for Determining Max-Min Paths in Networks and Solving Zero Value Cyclic Games
CZU: 517.98+519.7+519.8

Pag. 115-130

Lozovanu Dmitrii
 
Institute of Mathematics and Computer Science ASM
 
 
Disponibil în IBN: 30 noiembrie 2013


Rezumat

We study the max-min paths problem, which represents a game version of the shortest and the longest paths problem in a weighted directed graph. In this problem the vertex set V of the weighted directed graph G = (V;E) is divided into two disjoint subsets VA and VB which are regarded as positional sets of two players. The players are seeking for a directed path from the given starting position v0 to the final position vf , where the first player intends to maximize the integral cost of the path while the second one has aim to minimize it. Polynomial-time algorithm for determining max-min path in networks is proposed and its application for solving zero value cyclic games is developed. Mathematics Subject Classification 2000: 90B10, 90C35, 90C27.

Cuvinte-cheie
max-min path, c–game on networks,

positional games