The ergodic text- a redefinition of literary aesthetics
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GOTCA, Rodica. The ergodic text- a redefinition of literary aesthetics. In: Identities in Globalisation. Intercultural Perspectives: Literature, 11-12 septembrie 2020, Tîrgu Mureş,. Tîrgu Mureş, România: The Alpha Institute for Multicultural Studies, 2020, Ediția a 7-a, Lite, pp. 639-648. ISBN 978-606-8624-10-5.
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Identities in Globalisation. Intercultural Perspectives
Ediția a 7-a, Lite, 2020
Conferința "Identities in Globalisation. Intercultural Perspectives"
Tîrgu Mureş,, Romania, 11-12 septembrie 2020

The ergodic text- a redefinition of literary aesthetics


Pag. 639-648

Gotca Rodica
 
State University „Dimitrie Cantemir”
 
 
Disponibil în IBN: 12 octombrie 2020


Rezumat

This article present the ergodic literature defining its forms of manifestation thus offering the premise of a redefinition of literary aesthetics. Here are defined terms such as: cybertext, hypertext, IF, etc. and their forms of appearance are presented. Ergodic texts are not, in essence, different from literary ones. Intended or not to be literature, they outline a new literature that also requires an innovative approach. This article analyzes several types of ergodic texts, such as: those created in text-generating programs (AS Bulhak, N. Wylde), cyber-author organizations (OULIPO, ALAMO), hypertexts (texts of M Joyce, R. Gibson, S. Moulthrop, S. Jackson, R. Leybov, D. Larsen, R. Kendall etc.), games (MUDs, Adventure, World of Warcraft, Twisty little passage, Ad Verbum, City of Secrets,etc.) and programming languages / programs that generate this type of text (Perl, Flash, Shockwave, TADS, HTML, Stryspace, HyperCard, Talespin, Racter etc.). Ergodic texts represent a redefinition of the concept of literature through innovations realized both at the structural level and at the level of environment, writer-reader and aesthetic perception.

Cuvinte-cheie
ergodic literature, cybertext, hypertext, IF, electronic literature