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![]() TIBICHI, Ilie. Digital Landscape and the end of traditional high street. In: Conferinţa tehnico-ştiinţifică a studenţilor, masteranzilor şi doctoranzilor, 26-29 martie 2019, Chișinău. Chișinău, Republica Moldova: 2019, Vol.2, pp. 238-241. ISBN 978-9975-45-589-3. |
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Conferinţa tehnico-ştiinţifică a studenţilor, masteranzilor şi doctoranzilor Vol.2, 2019 |
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Conferința "Conferinţa tehnico-ştiinţifică a studenţilor, masteranzilor şi doctoranzilor" Chișinău, Moldova, 26-29 martie 2019 | ||||||
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Pag. 238-241 | ||||||
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Electronic commerce or e-commerce is the process of browsing, buying and selling of products and services over the internet with mobile commerce concept or m-commerce relating to conducting these activities through a handheld device such as a smartphone or tablet. Purchases can be made via browser only (Sony PS Store, Nintendo) or/and mobile application (Starbucks, John Lewis) [4]. Mobile Banking is a service provided usually through a dedicated app. A good illustration is the smartphone app of Wells Fargo Bank, US. The core aim of the application is to provide customers enough functionality thus limiting their visits to a local branch. These services include snapping a photo for deposing a check (an operation accessible only to a phone or a tablet), bill reminders and alerts secured under biometric authentication, Mobile wallet and card-free ATM access [9]. Wells Fargo also provides a mobile version of their services website however with limited functionality for security purposes [26]. |
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Cuvinte-cheie digital landscape, m-commerce, mobile commerce, smartphone apps, e-commerce |
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