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Articolul urmator |
161 3 |
Ultima descărcare din IBN: 2024-04-08 13:30 |
Căutarea după subiecte similare conform CZU |
004.588:37 (2) |
Interacțiune om-calculator. Interfața om-mașină. Interfața utilizator. Mediul utilizatorului (35) |
Educație (14791) |
SM ISO690:2012 TITCHIEV, Inga, CAFTANATOV, Olesea, TALAMBUTA, Dan. Challenges associated with using AR technology in education. In: Computer Science Journal of Moldova, 2023, vol. 31, nr. 3(93), pp. 367-380. ISSN 1561-4042. DOI: https://doi.org/10.56415/csjm.v31.19 |
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Computer Science Journal of Moldova | ||||||
Volumul 31, Numărul 3(93) / 2023 / ISSN 1561-4042 /ISSNe 2587-4330 | ||||||
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DOI:https://doi.org/10.56415/csjm.v31.19 | ||||||
CZU: 004.588:37 | ||||||
Pag. 367-380 | ||||||
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Rezumat | ||||||
As commonly understood, Augmented Reality (AR) technology, with its potential to blend digital content into the real world, has gained significant attention in various fields. However, its implementation is not without hurdles. Embracing AR comes with a set of challenges that cover technical, usability, ethical, and practical considerations. It may happen that the augmentation doesn’t consistently yield the desired outcomes, work as initially intended, or deliver a seamless and satisfying user experience. In this article, we present the standards in the development and adoption of AR, also solutions to enhance augmented experiences based on our two years of developing educational applications. |
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Cuvinte-cheie augmented reality, artifacts, challenges. |
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